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Infinity Ziona
Cloakers
1341
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Posted - 2014.01.04 01:19:00 -
[1] - Quote
Skill Training Online wrote:I tend to see lots of players blindly jumping through StarGates with no idea what is on the other side.
YOU PEOPLE ARE INSANE.
A proper solo player needs a +1 scout at all times, there is no wonder why people keep dying to gatecamps.
EVE IS NOT A GAME YOU CAN PLAY WITH ONE ACCOUNT.
At least not in low-sec or null-sec.
CHANGE NEEDS TO OCCUR.
I strong suggest CCP push a campaign to make people realize you need at least TWO accounts to operate in hostile space.
I HAVE PUSHED, IN-GAME
To kick any members who are "Flying solo" LULZ as they are literally feeding kills to hostiles.
...
...
THERE CAN BE NO MORE 1.4B ISK UNSCOUTED PODS TRAVELING THROUGH NULL...
It must not happen again. It depends on how well you know the area, time of day, whereabouts you are. I've red rovered through enemy space. In deep null where the sov ownership is consistent one owner you rarely find camps. I'd never do it through curse or chokes though. |

Infinity Ziona
Cloakers
1592
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Posted - 2014.02.02 04:46:00 -
[2] - Quote
Hesod Adee wrote:Hasikan Miallok wrote:seems to me the internets attracts two basic sort of people ...
Type 1. are social types who either use it as an extension of their current social tools/networks (schoolgirls on instagram, twitter, tumbler and in EVE your typical small ganking blob of real life school friends) or for some reason such as health or geography are isolated in real life (or unhappy with RL marriage/friends) and use interneet interaction as a substitute for real life friends.
Type 2. are antisocial types who are using the internet to avoid being social and looking for a place they can pretty much do the online equivalent of live on a desert island
Now Type 1. look down on Type 2. and assume if they just "saw the light" and joined a clan/corp/tribe/sex-chat their life would be transformed for the better. In terms of EVE the typical reaction of type 1. players on the rare occasion a type 2. does actually post is to tell them to "just quit" and "can I haz your stuff" :D
Thing is there an awful lot of those Type 2. players in this game and they are never going to change no matter how often they are told "EVE is about big group PvP" What I don't understand is why MMOs attract those type 2 players. Little Dragon Khamez wrote:Is your tin foil hat in the mail? And risk the NSA doing something to it ? Unlikely. LMFAO. You realize we Type 2 players invented MMO's right?
We play because we like computers, we like computer games and well, without all us Type 2's, that'd be in EVE at last count around 70% of the playerbase, you Type 1's wouldn't have an EVE to play in.
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Infinity Ziona
Cloakers
1595
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Posted - 2014.02.02 06:50:00 -
[3] - Quote
Herzog Wolfhammer wrote:To the OP.
When people see a game requiring extra accounts "just to survive", it looks like a scam and they move on.
The reality of needing extra accounts is based more on crappy game tactics than anything else. Lots of people either don't mind taking the risk of a blind jump (and it is indeed exciting - even for a veteran) or already have built into their play style and tactics a means of avoiding them.
If OP bubbles are ever removed from the game or changed so they are not so OP then even the people waiting on the other side of the gate will have a more interesting game too.
I'd rather jump in range from gate was extended to max bubble range rather than bubbles being removed. When EVE released longest scram was 20k 1 point and 7k 2 points. We now have recons hitting 100km with links with multiple +1 scrams, out to 30k with +3 scrams, infinity strength bubbles out to 45k, infinite point HIC's out to 30k...
But we're still spawning 15k from gate... :) |
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